Extra Mechanic Comparison
Last updated
Last updated
Name
How to Equip
Abilities
Is Upgradable?
- Not equipped - Picked randomly when launching
- Active for a short time after a perfect launch - The goal is to give more benefit for performing perfect launch, e.g. spawn a cyclone for 15s after launch
Yes through Research
- Not equipped - Spawned randomly during a run
- Active for a short time after picked up - The goal is to give random helper during a run so the gameplay feels more dynamic, e.g. flight for 5 seconds
Yes through Research
- From Wardrobe - Can only equip 1
- Active throughout a run - The goal is to give a unique experience to players who are willing to pay, e.g. bouncy Mr. Boulder
No
- From Loadout Menu before play - Can equip multiple Boosters at once (1 per type) in a run
- Activation point is different for each type of Booster - The goal is to optimize player's run, e.g. auto perfect launch
Yes through Research