Stage
Last updated
Last updated
Each Stage has its own set of Milestones
At the end of the last Milestone, there is a Boss
To advance to the next Stage, the player has to defeat the Boss at current Stage first
The player can not replay previous Stage
When the last Stage of a Chapter is completed, that particular Chapter is completed and the next Chapter is unlocked if available
The player can still play a completed Chapter, but they will replay the last Stage only with all progression saved, except for the current HP of the Boss which will be reset when it reaches 0
Act as or area separator in a Stage Tier. Each time the player rolls Boulder they always start from the first milestone. To reach the next milestone, they have to be able to break the Massive Wall for that milestone. Each milestone has:
Predefined constant length
Massive Wall with specific strength (speed threshold & slow down rate) at the end of the length
Spawn Table
Bonus Gem for breaking a Milestone’s Wall for the first time
Bonus Jump Charge everytime breaking a Milestone’s Wall
The in-game world in this game is generated chunk by chunk. A milestone will have a predetermined amount of chunk, while a chunk will consist of:
1 Terrain
Ground Critters (up to 5, max 1 special type)
Aerial Critters (up to 3, max 1 special type, max 1 Lootbox Carrier per run)
Event Critters
The weighted random for special type & normal type includes empty
In case the random rolls empty, no critters will be spawned
Empty rolls for special type will not be counted towards the N (max amount of critters), while empty rolls for special type will be counted towards the N
The spawn rules for Aerials is nearly identical to the Ground Critters
The difference are the possibility for a Lootbox Carrier to replace one of the Normal Aerial
There can only be one Lootbox Carrier per run
It is spawned at the Chosen Milestone after more than 17 Aerials has been spawned at that milestone
The Chosen Milestone is randomized at the start of a run, between the first milestone up to the last milestone achieved at that stage
Max Event Critters is randomized between a predetermined minimum & maximum values
Number of Chunks is obtained from milestone data