An equipable helper to make the player becomes more powerful when playing.
Boosters can be equipped right before the game starts
Multiple Boosters can be equipped at once and the effect is stacked simultaneously
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| At the end of the run, Pebble will detonate dynamite and launched Mr. Boulder once again The power of the launch is determined as: Max( 25, 100% * <launch_power> )
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| Right after the launch, Boulder will drink an Energy Drink, increasing the number of Jump Charges by 1
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| Always “Critical Launch” regardless of timing Increase the “Critical Launch” power to 175% instead of 150%
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| When equipped, add chances to obtain RP for every Critters hit
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RP Booster calculation
totalRP=80∗(1−.97p) p=totalHit/4